alexanderhellstén

My Projects

A showcase of my creative and technical work, featuring web applications, mobile apps, and innovative digital solutions built with modern technologies.

6 projects

23 Technologies

Filter by project type
Filter by tech
Twilight Vail
1

Twilight Vail

Jan 18 - Jan 25 2026

A 2D platformer created during a 7-day game jam. I assembled and led a small team, taking responsibility for core programming, technical direction, and overall organization. I also drove the initial concept and design, and implemented key gameplay systems throughout the development period.

GameUnityC#GitAseprite
Mea Culpa
2

Mea Culpa

Jan 9 - Jan 11 2026

A 2D platformer created for a 2-day game jam. The project was developed by a team of four: two developers, one artist, and one composer. I was responsible for core gameplay programming and contributed to overall design and technical implementation throughout the jam.

GameUnityC#GitAseprite
Backpack Keybinds
3

Backpack Keybinds

July 30 2026 - Present

A Minecraft mod that allows players to customize keybinds for individual backpacks, providing more control over inventory management.

ModJavaAsepriteNeoforge
Wordpress API Integration
4

Wordpress API Integration

Sept 2025

Application that uses Next.js as frontend and Wordpress as backend, can edit/remove/add new posts in a wordpress project.

Web ApplicationJavaScriptReactTailwind CSSNode.jsGitNext.jsWordpress API
Portfolio
5

Portfolio

Aug 2025

Developed a responsive portfolio website to showcase my projects.

Web ApplicationJavaScriptReactTailwind CSSNode.jsGitNext.js
Lego Game
6

Lego Game

Jan 2023

A 3D physics puzzle game made in Unity where you build the level and guide a rolling ball into the goal by shaping its path and momentum.

GameUnityBlenderC#